Tencent Music Entertainment Group
Tencent Music Entertainment Group Q3 FY2024 earnings call
November 12, 2024 · fiscal period ended 2024-09
EPS · actual vs est
Revenue · actual vs est
Summary
Generated 2024-11-12
Management highlights
- The five-star approach continues to drive post-subscriber base. Online music services revenue grew 20% y-o-y, with adjusted net profit up 29% y-o-y.
- Strengthened partnerships with domestic and international record labels, e.g., renewed contracts with YH and Signal Group, and strategic cooperation with Galaxy Corporation for G-Dragon content.
- Hosted offline music experiences like TME SeaWorld Music Festival and an offline concert for a singer-songwriter.
- Collaborated with celebrities for theme songs for games, boosting user engagement.
- Expanded SVIP memberships, with over 10 million members, offering priority access to digital albums, concert presales, and high-quality audio.
- Published 2024 ESG report and Tencent Musician platform recognized as a model case for national copyright powerhouse strategy.
Segment performance
Online music services revenue grew by 20% year-over-year to RMB 5.5 billion, contributing significantly. Social entertainment services and other revenue was RMB 1.5 billion, down by 24% year-over-year. Online music revenues accounted for a major portion of the total revenues, with social entertainment services and other revenue making up the remaining. The online music revenue's 20% y-o-y growth was driven by music subscription revenues which reached RMB 3.8 billion, up 20% y-o-y, and advertising revenues also saw growth.
Guidance
- Expect to continue expanding paying user base and growing ARPU, with SVIP memberships and advertising business driving growth.
- Optimistic about 2025 growth prospects, expecting acceleration in top-line growth driven by subscribers and ARPU, along with improved profits and operating margins.
- Aim to drive high-quality growth in music business, invest in high-quality content and innovative technologies.
Q&A highlights
Q: Outlook for Q4 2024 and Q1 2025, especially on SuperVIP boosting performance.
A: Key is to continue expanding paying user base and growing ARPU, SuperVIP plan helps broaden user base and deepen loyalty, expecting healthy growth in future.
Q: Reason for Q3 net add of 2 million new subscribers, and fourth quarter subscriber growth.
A: Mainly due to stable operational strategy, attention to monthly subscriber privileges, leveraging festivals like mid-autumn with marketing strategies. In Q4, will keep tight control over marketing for healthy growth, focus on user retention and SVIP promotion.
Q: Breakdown of SVIP users added in Q3, conversion from regular VIP or new users.
A: Majority of SVIP users are upgraded from basic VIP, many are young users, and plans to extend cross-device privileges and combine with Starlight Card.
Q: Social and entertainment business revenue decrease narrowed, reasons and future outlook.
A: Better performance from WeSing (subscription, ad business) and Kugou (innovative live streaming games). Social entertainment business expected to have stable growth with further platform integration.
Q: MAU strategy and future growth opportunities.
A: Key is unique content driving MAU, optimizing play experience, promoting self-commissioned content, and leveraging integration into WeSing ecosystem for future growth
Key numbers
Reported versus consensus
Earnings calendar feed
| Metric | Reported | Consensus | Delta | Prior year |
|---|---|---|---|---|
| EPS | — | — | — | — |
| Revenue | — | — | — | — |
Transcript
November 12, 2024Full transcript unavailable for redistribution
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