Electronic Arts Inc.
Electronic Arts Inc. Q3 FY2025 earnings call
February 4, 2025 · fiscal period ended 2024-12
EPS · actual vs est
Revenue · actual vs est
Summary
Generated 2025-02-04
Management highlights
- Thanked teams for their creativity and dedication in Q3, but noted Q3 wasn't the desired financial performance.
- Discussed Dragon Age: The Veilguard underperforming due to evolving market dynamics and EA Sports FC 25's initial strong start then softening, with factors like soft top-of-funnel acquisition and engagement churn contributing.
- Outlined actions taken for EA Sports FC, including gameplay updates and positive response to the Team of the Year event.
- Highlighted investments such as acquiring TRACAB technologies for better sports tracking and analysis, and progress on Battlefield Labs, The Sims updates, and SCAPE launch.
- Emphasized technology alignment with unifying central technology functions under a single CTO.
Segment performance
In Q3, net bookings were $2.2 billion, down 6% year-over-year. Full game net bookings were $633 million, down 3% year-over-year, and live services and other were $1.58 billion, down 8% year-over-year. Dragon Age: The Veilguard underperformed due to competitive dynamics in the single-player RPG market. EA Sports FC 25 started strong but softened through the holiday period; FC Mobile saw double-digit growth in new players, engagement, and monetization year-over-year, while FC Online was up slightly. The American football community had weekly active users and total unique spenders up double-digit year-over-year. Apex Legends net bookings were down year-over-year but in line with expectations. The Sims franchise had year-over-year net bookings growth with new updates and experiences.
Guidance
- Updated FY '25 guidance, with American football business on track to surpass $1 billion in net bookings. Lower contributions from Dragon Age: The Veilguard. Global Football net bookings expected a low double-digit decline in Q4. FY '25 net bookings expected $7 billion to $7.15 billion, down 6% to 4% year-over-year. GAAP net revenue guidance lowered to $7.25 billion to $7.4 billion, operating expenses $4.38 billion to $4.39 billion, GAAP operating margin 19.2% to 20.5%, non-GAAP operating margin 30.5% to 31.6%, earnings per share $3.90 to $4.25. Q4 net bookings expected $1.444 billion to $1.594 billion, down 13% to 4% year-over-year, net revenue $1.682 billion to $1.832 billion.
Risks
- Soft top-of-funnel acquisition and lapsed engagement in EA Sports FC 25 as contributing factors to performance downside.
- Competitive market dynamics that can impact game performance.
- Potential FX impact on financials, though minimal as noted.
Q&A highlights
Q: What are the drivers behind the slower uptake of EA Sports FC 2025?
A: Factors include players being satisfied with prior versions, need to better bring players across to the new version, and faster-than-expected engagement churn in a competitive cohort. The team has seen progress with gameplay updates and events.
Q: How has the community reception to Battlefield Labs been?
A: Response has been overwhelmingly positive and beyond expectations, driven by fan love for the franchise and the team's approach to working closely with the community.
Q: What's the progress update on Apex Legends?
A: Q3 was largely in line with expectations, with some sequential improvement in player conversion and monetization, and ongoing work on content enhancements and a potential major update post Battlefield launch.
Q: How does the industry pipeline influence EA's willingness to launch titles?
A: EA considers competition and will adjust launch timing based on market dynamics, with a multiyear framework to account for potential growth rates depending on timing.
Q: Thoughts on the new Switch console and its opportunity for EA's IP?
A: New consoles provide access to new players, and EA's IPs have performed well on Nintendo platforms, with opportunities to expand collaboration and reach new communities.
Q: Context around Rush mode in EA Sports FC and server issues?
A: Rush is a net positive to the franchise. Server issues are low in overall player impact and part of normal course of business, with efforts to address them.
Key numbers
Reported versus consensus
Earnings calendar feed
| Metric | Reported | Consensus | Delta | Prior year |
|---|---|---|---|---|
| EPS | $2.83 | $3.41 | -17.0% | $2.96 |
| Revenue | $1.88B | $2.32B | -18.8% | $1.95B |
Transcript
February 4, 2025Full transcript unavailable for redistribution
The structured summary above covers the available call sections. Full transcript text is not included on this page.
Continue exploring
Prior quarters
This page presents the stored structured earnings-call summary and deterministic earnings calendar values. How this is generated. For informational purposes only; not investment advice.